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Event Rules

Tournament Rules

TOURNAMENT INFORMATION

CHECK IN

Players are recommended to show up at least 30 minutes prior to camp starting. This will ensure waivers to be signed, t-shirts to be handed out, and to stretch appropriately. All information can be found on our website, www.jeffmanto.com or call at 412-508-0440.

 

ADMISSION

Free admission for family members & friends of attendees at all Jeff Manto Baseball Tournaments & Clinics.

 

PARKING

Parking is free for Jeff Manto Baseball tournaments & clinics on the campus of Conwell-Egan Campus.

 

 

PARK RULES

  • No Smoking

  • No Alcohol

  • No Tobacco Use

  • No Pets

  • Batting Cages for registered teams & attendees only

  • No Vaping

  • No one permitted on football, softball, or soccer fields

  • No bicycles, scooters, roller skates, skateboards, or hover boards

  • Only professional scouts media and college recruiters will have access to press box

  • No propane tanks or cooking devices

  • No overnight parking

 

 

MANDATORY HOTEL BOOKING POLICY

To be determined

 

INSURANCE (Tournaments Only)

Each team is required to have proof of insurance with them at all times. Proof must also be provided to Jeff Manto Baseball prior to the tournament. The insurance certificate must have no less than $2,000,000 General Aggregate and $1,000,000 Each Occurrence. Insurance certificate must have "Manto Sports Group, LLC" listed as the certificate holder and additionally insured.

 

ROSTERS (Tournaments Only)

The roster size can be unlimited for the number of players on the team. There can be no more than 3 complimentary admitted coaches allowed in the tournament. A team can add to the roster all the way up to the first game. If an unforeseeable circumstance happens during tournament play where a coach needs to add to his roster, he must immediately submit his reasoning to the tournament committee and the committee will then either grant or deny his request. A player can be on the roster for two different age groups, but not on multiple teams within a single age group.

 

UMPIRES

All games that are played in the Jeff Manto Baseball tournaments will have two umpires scheduled for each game.

 

BASEBALLS / EQUIPMENT

Game balls will be provided by Jeff Manto Baseball for all games. Teams are to bring their own practice balls for batting cage and warm up. Teams also should bring helmets, bats, gloves, catchers gear, first aid and other equipment that may be needed for your team.  Metal or molded cleats are permitted.

 

Jeff Manto Baseball is not responsible for any lost, stolen, or unattended personal items/equipment. We ask that players, coaches, and fans keep personal items and equipment with them at all times to eliminate any issues that may arise in this manner.

BATTING CAGES/PRE-GAME

Home team will have use of the batting cages for 30 minutes starting 90 minutes before game start time. Following the home team, the visiting team will use the batting cages for 30 minutes.

 

Batting Cage Rules

  • Helmets must be worn in batting cages

  • No metal cleats in batting cages

  • Only one player allowed in cage at a time when hitting

  • Teams must be out of the batting cage at the end of the allocated 30 minute period

 

 

FOUL BALLS

We would ask for all players, coaches, fans, and parents to be aware of foul balls at all times. Please return all foul balls to the umpire or a member of the Jeff Manto Baseball staff.

 

FIRST AID & AED

 To be determined

 

CONCESSIONS

Food truck will be on site during the Jeff Manto Baseball tournaments. 

 

PLAYING RULES OR ILLEGAL EQUIPMENT PROTEST

Protests will be heard and ruled on by the tournament committee. The team protesting a playing rule must make cash payment of $250 at the time of the protest to the tournament director on-site. If the protest is ruled in the protesting team’s favor the

$250 will be refunded. The ruling made by the committee will be final. Protests must be filed and ruled on immediately. You cannot protest a play on the field if play has already been resumed. If you are protesting illegal equipment and committee rules in your favor, then the equipment in question will be removed immediately and play will continue (any prior game play leading up to that point remains as it was).

 

SUSPENSION

Any player or coach that is ejected from a game will be subject to suspension upon review by the tournament committee. If a team acts unruly or unsportsmanlike, Jeff Manto Baseball reserves the right to eject that team from the current tournament and possibly ban that team from the facility for a certain length of time. Sportsmanship: In the interest of maintaining a quality event, the tournament committee reserves the right to eject any person from the site for unruly or unsportsmanlike behavior.

 

FAN CODE OF CONDUCT

Jeff Manto Baseball is committed to serving our fans by providing a secure, comfortable, and enjoyable experience for all fans at all of our venues. The Fan Code of Conduct has been instituted to make sure that your experience is consistent with our commitment.

 

As a supporter of the Jeff Manto Baseball Baseball and Softball Programs, we ask you to help us maintain a positive game day experience by adhering to the following:

 

  • Fans will be treated in a consistent, professional, and polite way by all staff and team personnel.

  • Obscene, abusive, and/or racist language, gestures, signage or behavior directed towards game officials or visiting team's fans, players or coaching staff is prohibited. Additionally, obscene or indecent clothing or related material will not be admitted into any venue.

  • Verbal or physical confrontation, including dangerous, abusive or profane behavior is prohibited.

  • Disruptive actions or behavior that is unruly, disruptive, or illegal, including but not limited to throwing objects on the playing surface or unauthorized trespassing on the playing surface or other restricted areas will result in immediate removal from the event.

  • Signs of alcohol impairment in and around any venue that results in irresponsible behavior will lead to denial of entry

or subject persons to arrest or ejection from the event.

 

  • Interfering with or failure to abide by security procedures, emergency procedures or requests from staff concerning athletic operations will result in immediate removal from the event.

 

Fans unwilling to abide by the provisions outlined in this Fan Code of Conduct will be subject to ejection and may also be subject to arrest and prosecution.

PAYMENT & REFUN D POLICY

 

PAYMENT POLICY

Jeff Manto Baseball LLC requires any team registering for a tournament to make a non-refundable deposit payment. Registration for all events is limited. Payment in full for all events is due 30 days prior to the start of the event. Your final payment will be automatically billed to the method of payment used for your deposit. See registration pages for specific details.

Visa, MasterCard, American Express, and Discover are accepted online and by phone. Checks can be sent to Jeff Manto Baseball LLC,  725 Radcliffe Street, Bristol, PA 19007

 

REFUND POLICY

Jeff Manto Baseball LLC requires all requests for refunds to be made in writing 30 days prior to the start of the event. Please see our refund policy on our website for further details.

 

TOURNAMENT CANCELLATION POLICY (TEAMS)

A non-refundable deposit is due upon registration. Any cancellations made by the team or its representatives will result in the loss of this deposit. There will be absolutely no refunds for cancellations within 30 days of the tournament start date. Final payment is due 30 days prior to the start of the tournament

 

INCLEMENT WEATHER

If rain comes into play, we will do everything we can do to stay close to the original game schedule. The A-TURF fields will limit rain outs and delays. If we need to change the schedule because of the inclement weather, we will do our best to try to maintain the original tournament format schedule. All rain out games may not be made up depending on time constraints.

 

In case of scheduling changes it is the team's responsibility, not the tournament committee, to make sure they are aware of the new schedule or any scheduling changes. This information will be posted at the complex when it becomes available as well as on our website.

 

 

TOURNAMENT CEASED/CANCELLED DUE TO CIRCUMSTANCES BEYOND OUR CONTROL (CBOC)

Not often there are circumstances beyond our control that inhibit us from playing. Examples include, but are not limited to,

national disasters, shutdowns instituted by government officials, power outages, etc…If the tournament is cancelled at least 30 days prior to the start date then a full refund or credit can be given. If the tournament is cancelled within 30 days of the start date or play is stopped during the event, then please refer to the credit index below.

 

 

REFUND POLICY- Weather Related

Play 0 Games -- 100% credit (no refund) Play 1 game -- 70% credit (no refund)

Play 2 games --  $100 credit only (no refund)

JEFF MANTO BASEBALL BASEBALL TOURNAMENT: PLAYING RULES

 

Coaches: Be sure you are aware of all rules and rule changes. Jeff Manto Baseball reserves the right to amend these rules at any time for specific tournament play. National High School Federation Baseball Rules will be enforced with the following exceptions.

 

Cleat Restrictions: Players MUST wear baseball turfs, plastic molded cleats, or sneakers on our baseball fields. Metal cleats are allowed on the baseball fields. We recommend that all players bring their metal cleats to have them with them in case tournament director or site director gives permission to wear them. Please note that some off-site fields are dirt/grass and metal cleats will be allowed on those surfaces. If a player is seen wearing metal cleats he will be forced to remove them and both teams will receive a warning. If any player after the warning is found wearing metal cleats he will be ejected and the coach of the respective team will be restricted to the bench.

 

IMPORTANT RULES AND INFORMATION

  1. POOL PLAY TIME LIMIT: All games will be played with a strict one hour and 50 minute time limit. This means no new inning can start after the one hour and 50 minute mark. Time will be kept by the umpires. The time will start immediately after the conclusion of the pregame meeting. For each team’s pool games the home team will be predetermined. If the home team is batting and is ahead as the time limit exceeds, the game will end immediately (player at-bat can finish his at-bat).

Warm-up Pitches: Pitchers are allowed 6 pitches before their initial inning and 4 pitches between remaining innings.

  1. INNINGS: 13U-18U will play 7 inning games.

  2. TIE GAMES: All non-playoff games that are tied after 6/7 innings or the time limit will be recorded as a tie. No extra innings will be played in pool games even if it is under the time limit after 6/7 innings.

  3. FORFEITS: All forfeits that occur before the start of the game will result in  7-0 win (13-14u). All forfeits or conceding that occurs while the game is in progress will end the game immediately and the score will stand as is at the time of the forfeit/concede. If any forfeit is deemed intentional (ruled on by the tournament committee), the forfeiting team may become subject to additional penalties.

  4. MERCY RULES: 14 runs after 3 innings; 10 runs after 4 innings; and 8 runs after 5 innings.

  5. PITCHING RESTRICTIONS: There are no pitching restrictions for our Jeff Manto Baseball tournaments.

  6. TRIPS TO THE MOUND: Removal of a pitcher occurs after the second visit to the mound within an inning. See rule 13 for re-entry rules.

  7. HITTING LINE UP: In all age groups teams can bat 9, 10, or 11(DH, EH, XH) or they can bat their entire lineup. At the pre-game plate conference the representative must inform the umpires who is the head coach. The representative must also inform the other coach and the plate umpire at the pre-game plate conference how he intends on batting his players. It is the team’s responsibility to verify the accuracy of the opposing team’s lineup prior to the first pitch of the game. Head coach must bring up any issues to the attention of the tournament director or tournament committee. The DH can bat anywhere in the lineup and can hit for anyone. The EH and XH may bat anywhere in the lineup. The EH and XH are considered defensive positions for substitution purposes. If a team chooses to bat the entire lineup, then they will be granted free defensive substitution. If one of your players gets hurt while batting the entire lineup, that player’s spot becomes an automatic out. Any protests on the hitting lineup must be brought to the tournament director or tournament committee’s attention at the time it occurs.

  8. RE-ENTRY RULE: If a team does not bat the entire lineup and substitutes are available, we use the standard NFHS re-entry rule. Starters may be reentered once (including the DH, EH, and XH), if the player occupies their original position in the batting order. If a pitcher is removed after throwing a pitch and goes to another defensive position, they may return as a pitcher after one batter or one out is recorded. If a team substitutes for the pitcher while on defense, that pitcher is no longer able to pitch in the game. If a team substitutes for the pitcher when on offense, but then re-enters the pitcher before going out on defense, that pitcher is still the ‘pitcher of record’ and can continue to pitch in the game.

  9. COURTESY RUNNER: Pitcher and catcher only. May be at any time. If you have substitutes they will be your courtesy runner. If you don’t then use the player who made the last out(s). If pitcher and catcher are on base at the same time then the courtesy runners must be two separate players.

  10. INTENTIONAL WALK: In all ages the coach can call for an intentional walk (do not need to throw/ball is dead).

  11. OFFICIAL GAME:  13-14u games called due to the weather by the umpires or the tournament director that cannot be resumed will be considered complete after 5 innings or 4 ½ innings if the home team is ahead. If after 5 complete innings there is a tie score then it will remain a tie score if in pool play. At times the tournament committee will suspend/cancel games due to weather. All suspended/cancelled games will be subject to the approval of the tournament committee. NOTE: No special request will be honored if rescheduling becomes necessary. All coaches should make sure they have the tournament phone numbers to call for information. If non-playoff games are cancelled, playoff qualifications will be determined by the tie breaker procedures (listed below). The tournament committee will decide on crowning a champion in the event playoff games are stopped for any reason before the Championship round.

  12. SCORING: We recommend that all teams (home and visitors) keep a scorebook. The official scorer of the game will be the Home Team. It is recommended that both teams check each other scorebooks.

 

  1. BAT RESTRICTIONS:    

                   The current NFHS rules will be followed for permitted bat use.

  1. DUGOUT RULE: All players and coaches must be completely inside the dugout. No players are permitted to sit on the concrete blocks. Coaches are responsible for their player’s safety around the dugout area. One player may be in the one-deck area which is located at the furthest entry to the dugout from home plate. Players must stay on their respected sides when on deck. No buckets or chairs are permitted on the turf.

 

  1. NOT COVERED IN THE RULES: In the event any item is not covered in the playing rules, the tournament committee will make the fairest possible ruling and that ruling will be final! Baseball common sense will prevail.

 

PLAYOFFS

Playoff Format: Almost all the tournaments at Jeff Manto Baseball are played the same way. Pool winners will advance to the playoffs. In some cases, we format the playoffs differently due to various reasons. All playoff formats are posted prior to the start of the tournament on the tournament home page. The home team in playoff games is always the higher (better) seed.

 

POOL PLAY TIE BREAKER RULES

For pool play when all teams play common opponents this system will be used for advancing and seeding out of pool play.

  1. Pool play overall record (winning percentage)

  2. If two teams are tied - Head to Head winner

  3. If three teams are tied – If one team has defeated both other teams, that team advances. If not go to #4.

  4. Total runs allowed in pool play.

  5. If two teams still tied- head to head, If three teams still tied – Total runs scored in pool play

  6. If two teams still tied- head to head, If three teams still tied – Highest single-game run differential

  7. If two teams still tied- head to head, If three teams still tied – Lowest single-game runs allowed

  8. If two teams still tied- head to head, If three teams still tied – Highest single-game runs scored

  9. If still tied – Coin flip

 

*If there is a case where two teams advance out of pool play and do not all play common opponents please refer to the following tie break rules:

  1. Overall record

  2. If three or more teams are tied- If one team has defeated all other teams, that team advances first and the remaining teams move on to rule 3.

  3. If two teams are tied- head to head (if they did not play each other move on to rule 5)

  4. If three teams are tied- If one team has defeated all other teams, that team advances. If not move to rule 5.

  5. Total runs allowed in pool play.

  6. Total runs scored in pool play.

  7. Highest single-game run differential.

  8. Lowest single-game runs allowed.

  9. Highest single-game runs scored.

 

*If there is a case where there is no pool play and “x” number of teams advance then please refer to the following tie break rules:

  1. Overall record (winning percentage)

  2. If two teams have are tied - Head to Head winner

  3. If three or more teams are tied - If one team has defeated all other teams, that team advances. If not go to #4.

  4. Total runs allowed in pool play.

  5. Total runs scored in pool play

  6. Highest single-game run differential

  7. Lowest single-game runs allowed

  8. Highest single-game runs scored

  9. If still tied – Coin flip

 

PLAYOFF SEEDINGS (when advancing out of pool play)

  1. Overall record (winning percentage)

  2. If still tied: Total runs allowed in pool play

  3. If still tied: Total runs scored in pool play

  4. If still tied: Highest single game run differential

  5. If still tied: Lowest single game runs allowed

  6. If still tied: Highest single game runs scored

  7. If still tied: Coin flip

 

*If there is a case where all teams have not played the same amount of pool play games then we will base best overall record off of their winning percentage. If multiple teams have 100% winning percentage but a different number of wins than the team with the most wins will be presumed a better seed than the other team. For example: 3-0 is presumed better than 2-0.

 

*If at any time a team informs the tournament director that they do not have intentions on playing in the playoffs they will be marked on the tournament website as “opting out”, but pool play will continue as normal. If, after all pool games have finished, the team opting out winds up winning the pool, they will be removed from advancement and the remaining teams will proceed with the regular tie-break rules.

 

WINNING PERCENTAGE EQUATION

Wins/Total Games Played (a tie is .5 win)

Example: A team that is 2-0-1 has a winning percentage of 83% (2.5/3)

 

PLAYOFF & CHAMPIONSHIP TIME LIMIT

If after 6 innings for 13-14u or the 1 hour and 50 minute time limit the two teams will go into playoff tie- break rules stated below.

 

PLAYOFF TIE-BREAK RULES

The base runners will be placed as follows:

  • Last batter from previous inning at 2nd Base

  • Second to last batter before him in the lineup at 3rd Base

  • Normal substitution rules apply to these runners.

  • Play continues until one team is ahead at the end of an inning.

  • Extra innings will be limited to 2 innings. If the event, the game is still tied after the 2 extra innings, co-champions will be declared.

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